pyrobosim.utils.world_collision.check_occupancy
- pyrobosim.utils.world_collision.check_occupancy(pose: Pose | Sequence[float], world: World, robot: Robot | None = None) bool
Check if a pose in the world is occupied. If robot instance is provided, interpretation would be based on robot’s perception of the world.
- Parameters:
pose – The pose to check.
world – The world in which the pose is located.
robot – The robot instance used for checking collision.
- Returns:
True if the pose is occupied, else False.