pyrobosim.core.world.World.get_pose_relative_to
- World.get_pose_relative_to(pose: Pose, entity: Entity | str) Pose
Given a relative pose to an entity, and the entity itself, gets the absolute pose.
- Parameters:
pose – The pose specified with respect to the entity.
entity – The entity, or entity name:
- Returns:
Absolute pose computed by transforming the input pose to the entity frame.