pyrobosim.core.world.World.get_location_in_room
- World.get_location_in_room(pose: Pose, room: Room) Entity | None
Gets a location in a room given an input pose.
- Parameters:
pose – Input pose.
room – The reference room object.
- Returns:
Entity matching the input pose and room, or
Noneif not valid. If valid, this could be the Room itself, a location, or an object spawn.