pyrobosim.utils.motion.Path.is_collision_free
- Path.is_collision_free(world, step_dist=0.01)
Check whether a path is collision free in a specific world.
- Parameters:
world (
pyrobosim.core.world.World) – The world to use for collision checking.step_dist (float) – The step size for discretizing a straight line to check collisions.
- Returns:
True if the path is collision free, else False.
- Return type:
bool